This chapter contains general information that is revealed gradually as the story unfolds, and readers can refer back to it. This information may contain hints about the story.]
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[General Information:]
[Skill, Weapon, and Artifact Ranks: This ranking system is recognized by the game and the world itself. These ranks are divided into 6 tiers:
E - D - C - B - A - S.]
[Currency: This currency system is recognized throughout the world:
10 bronze = 1 silver. 10 silver = 1 gold. 10 gold = 1 platinum.]
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[Skip this section if you haven't reached Chapter 67. It contains spoilers!]
[Class: These are different categories that a character can train in and advance through on the power ranking ladder. Classes are divided into 5 tiers based on their rarity and power:
Common - Rare - Epic - Mythic - Legendary.]
[Cards: These are tarot-like cards crafted using a complex technique by someone of the same class. The card bears the name and rarity of the class it contains. It can be absorbed to obtain all relevant information about the class (suitable weapons, skills, compatible classes, and methods for advancing through the ranks). Not all information is immediately available; the most important details are unlocked as the player's mastery of the class increases.]
[Rank Ladder: This is the power ladder for each class. The more you master the class, the higher your rank on that class's ladder, which increases your power. You can have multiple classes at different ranks, as the rank ladder reflects your mastery of that specific class, not your overall power. There are 7 ranks on the power ladder:
Seeker - Walker - Master - Lord - Monarch - Sovereign - Divine.]
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The chapter will be updated whenever important information appears that needs to be saved for the reader.
